Playing multiplayer

Dissidia 012 only offers ad-hoc multiplayer (local WiFi): to play remotely, the scene goes through the PPSSPP emulator and a virtual network program (Radmin, Hamachi or ZeroTier One) that convinces the game the players share the same local network. This page condenses the community guide; each scenario has its own section.

One thing every online scenario has in common: latency rules. Under about 50 ms of ping the game is smooth; past roughly 120 ms it slows down and freezes in fits, with inputs going unregistered.

Jump to a scenario: Common prerequisites · PC ↔ PC · PC ↔ PC · Android ↔ Android · PC ↔ Android crossplay · Local play · Troubleshooting

Not installed yet? Start with Install Dissidia 012 on PPSSPP, and grab a ready-to-play savedata.

Common prerequisites (all scenarios)

PC ↔ PC — Radmin or Hamachi (the main route)

PPSSPP settings — everyone

PPSSPP settings — host (one per session)

PPSSPP settings — guests

PC ↔ PC — the ZeroTier One alternative

Android ↔ Android

PC ↔ Android crossplay

Local play — two instances on a single PC

Troubleshooting

Source: https://dissidia.wiki/Online_Setup_(PPSSPP) (dissidia.wiki, CC BY 4.0).